Week 4 Dev Log
Week 4 - Switchtosis
Things Implemented:
- Sprites and animations for the entryway to weapons.
- Pointer and dialogue box for Blinky.
- Sprites and animations for weapons level.
Unfortunately my other assignments are starting to catch up to me, so this will be a pretty lackluster devlog, I wasn't able to achieve as much as I had wished this week. But grind time will happen next week.
Sprites
(All sprites used in the game are made by me)
Weapons level:
Door opening and closing animation:
Dialogue box:
Dialogue with Blinky:
Weapons door animation:
Entering weapons from lobby:
Future plans for next week:
- Adding the option for the player to choose different songs. This will mean making another beatmap, as well as composing a new song ;-; (The main menu song will probably be the one used in the next level, with a plan of having three songs in total).
- Syncing the notes to a animation that will kill the co-responding alien color to the note. This will be a pain in the ass.
- Finishing the game logic by adding a end screen, storing the high score and displaying it in the lobby somewhere.
- Adding a controls scene that showcases the basic controls of the game.
Switchtosis
More posts
- Week 3 Dev LogMay 13, 2024
- Week 2 Dev LogMay 06, 2024
- Week 1 Dev LogApr 28, 2024
- Game ConceptApr 19, 2024
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